GSME #7 :: The Old Songs

Last week, as those of you who follow my other blogs will know, was not exactly me on top mental and physical form. As a result, you would imagine that my experiment might suffer. Instead, I’m beginning to see some genuine return from the good foundations being laid.

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The bars may be down, but in reality engagements are up, coming close to 25k a day. Slowly but surely that rate is staying above a certain threshold too. It is a combination of curation, sharing and an increased use of the visual via artist sharing and Instagram that has helped, but also understanding that if you pitch the right things at the correct audience, amazing things will happen.

The bald guy top left in the picture set here is my mate, and he opened the shop named after his hobby at the weekend. His son is in my daughter’s year at school, and we had many conversations on the School playground before Secondary education sent our children their separate ways. I know he’s given up his old job to make Retro Gaming his full-time profession, and as a result deserves as much help as I can give him, so on Saturday I took some pictures on the phone and sent this out onto the Internet, making sure it hit a few of the right people along the way. This is now my third best performing tweet of the last 28 days, and is living proof that a) pictures sell posts and b) they gain more views if you ensure the right people see them.

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I screenied this last night, yet this morning people are still picking this up and bouncing it around the Retro Gaming community. I get nothing at all out of this either, which is the bigger point to make: I have only a passing interest in Retro but I’m more concerned in getting @TheRetroHunter the exposure I can offer, being at the intersection of where past and present overlap. As of time of writing, this has topped 6k views and at a point on Sunday was exceeding an almost mythical 20% engagement. Having one in five of your audience being interest is truly the stuff of legends, people. If you know the right people to talk to and the correct places to target? Twitter really is an incredible tool for advertising.

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The key here, of course, is that nobody paid for anything. It is proof, if it were needed, that the best advertising is word of mouth and altruism. Having said that, paying for the right things also does have benefit. Behold my boost on CoPromote from last week, which I managed to generate without any purchased ‘reach’:

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Up for 3 days, it bounced around for a while and got me 130k views but, yet again, the physical return for my effort appears to have been negligible in actual interest. This week, therefore, it is time to look at what content I can provide that will retain more of an audience, including a greater use of Twitter Cards in my ‘advertising’. This is one part of the free advertising toolbox I’m criminally underusing, and as a result we’ll be all over the process until I see you again. For now, if you like a retro game and wanna help my mate out, go visit his Facebook page 😀

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